The Finder

Ten year-old Patrick is a computer whiz. One day, through a computer game at the local shop, he receives a bizarre invitation to become a contestant on a million dollar game show. But the TV channel and the game don’t exist—or do they? Patrick accepts the invitation and so begins a series of journeys across the time barrier into a new dimension full of strange characters, baffling encounters and the ever-present danger of fading away before returning to his own world. Based on the book Finders Keepers by Emily Rodda.

5. The Timekeeper

0.019 min

Claire helps Anna Varga move the clock back to the shopping centre, the only place it can be fixed, but the Time Keeper gets damaged. Meanwhile, McCready, who knows there are two children stuck in the barrier, has doubts, maybe Max is right. He goes to Max's lab to shift Patrick and Carol out of the barrier, and is confronted by Estelle. Max arrives having escaped isolation and he, with the help of Anna Varga on the other side to guide them, shifts Patrick and Carol out of the barrier and back to the shopping centre. Carol's ball, the clock's regulator, is replaced in the Time Keeper and when it merges with Anna Varga, a new clock is born and the time barrier is restored.