The Finder

Ten year-old Patrick is a computer whiz. One day, through a computer game at the local shop, he receives a bizarre invitation to become a contestant on a million dollar game show. But the TV channel and the game don’t exist—or do they? Patrick accepts the invitation and so begins a series of journeys across the time barrier into a new dimension full of strange characters, baffling encounters and the ever-present danger of fading away before returning to his own world. Based on the book Finders Keepers by Emily Rodda.

1. The Clock

0.020 min

Patrick finds an urgent message on his computer from Max — he needs Patrick's help. Patrick makes his way to the TV shop to be transported across the time barrier, leaving his cousin Carol at the clock. She discovers a strange ball and when she goes to tell Patrick about it she sees him transported into the barrier. Carol runs to the spot where Patrick disappeared and she too is transported. Things are bad on the other side, time is all over the place and Finders Keepers has been closed down having been deemed a threat to the barrier. Disaster looms as the number of breaks in the barrier are multiplying. Trying to solve the problem, Max asks for Patrick's help and prepares to send Patrick back to find the clockmaker and fix the clock but just as Max is about to send him home, agents burst in and arrest Max, leaving Patrick trapped inside the barrier. Meanwhile, Carol is left stranded on the other side of the barrier, lost in a hostile environment.